Camata
| Role | Creative Technologist |
| Client | Pierre Huyghe Studio |
| Associated | Pixels Pixels, Cadmos |
| Team | Anne-So Tisseyre, Valentin Giillet, Pablo Verdugo, Pedro Roca, Paola Ravagni, Pamela Valenzuela |
| Location | Marian Goodman Gallery NYC, Global |
| Date | 2023 - 2026 |
Overview
Camata is “a self-directed film operated by a learning machine, a manifestation of an inhuman entity enacted upon by a set of robotic operators, performing a final rite of passage on a human skeleton found unburied in the Atacama Desert.” - Marian Goodman Gallery
“Camata’s live footage is the result of autonomous cameras decisions and is edited in real time. Sensors in the exhibition space capture a live human presence, disrupting its linearity.” - MGG
Marian Goodman Gallery / NY Times (2025)
Project Description
My role in this project was to develop the back-end system responsible for real-time editing. I also worked on custom programming for on-site sensors that respond to human presence, enabling interaction between audience and system.
The system uses autonomous decision-making to create a constantly evolving film experience that responds to the presence and movement of viewers in the gallery space.
Installation of Camata (2024) at the Punta della Dogana in Venice (Ivar Hagendoorn)
Installation of Camata (2025) at Marian Goodman Gallery in NYC
Camata (2024) in the Rotunda of the Bourse de Commerce, Paris, in the exhibition “Clair-obscur” (2026). Photo: Florent Michel / 11h45 / Pinault Collection
Exhibition History
2024
Punta della Dogana, Venice
2025
Leeum Museum of Art, Seoul
Marian Goodman Gallery, NYC
2026
Bourse de Commerce, Paris
Fondation Beyeler, Basel
Related Work
At the Fondation Beyeler in 2026, Camata was shown with Liminals. In 2026 I also worked on Pierre Huyghe’s Idiom.
Acknowledgments
Special thanks to the PH Studio team for the camaraderie and guidance, Cadmos for the AV installation, Ivaylo Getov for support, and Tommy Martinez for connecting me to this project!